Monday 6 June 2011

TF2 Support Classes On Gaming Servers

By Dirik Hameed


Team Fortress 2's most important class, is arguably the support class. These are found working all over the map to keep your scouts running. They also keep your heavy man going like a snail.

One thing TF2 does have that Counterstrike Source game servers don't have, is the medic. The medic's primary weapon is the syringe launcher. Just as powerful, the medi gun is his secondary. He uses the bone saw for his melee weapon.

The main healer on Team Fortress 2 game servers is the medic. Thus you should find that all good medics will be at the front supporting the scouts and the soldier. While healing is their main job, staying out the firing line is also important. The medic's weapons are only mediocre as he should be focused on healing players using his medi gun. By shooting an ally with the medi gun, the medic will receive a bonus of 150% on his own health. However, once the medic stops healing, the friend's health will return to normal. Known as over healing, the charge bar will over fill and make the medic and his ally invulnerable for 10 seconds. Think how effective this is for a heavy when he can attack an enemy base for a prolonged period. If you like looking after your friends on Team Fortress 2 servers, then the medic is the best choice for you.

The sniper's main weapon is the sniper rifle. His secondary weapon is the sub machine gun. A machete is used as his melee weapon. The sniper will take you out from long range if you stay still for too long. The sniper is perfect for those that like to stay on the back lines and pick off targets. The sniper works best if you are able to find the best spot. You can take down targets in scores once you have found a good hiding spot. The sniper is also effective for taking out the medic that is supporting the heavy. Taking down the medic will then allow the rest of your team to progress on the ground much quicker. The longer you stay scoped in on your target the more powerful the shot is. To let you know how charged you are the laser scope expands. Don't however expect to take out targets at short range with the sniper.

The spy is the James Bond of Team Fortress 2 servers, using a cloak and disguises to blend in and sneak behind the enemy lines. With the butterfly knife he can take out foes in one smooth movement. Be warned though, it's not instant and if they move out of range then you might have just been rumbled. No weapons are available while the spy is cloaked and if you do draw a weapon other than the electro sapper, you will be spotted. The electro sapper is used to take out engineer's buildings, disabling them and slowly destroying them. Thus it is best to place the sapper and then take out the engineer as the sapper can be removed with just two whacks of the engineers wrench. If you can see a spy's disguise that means he is friendly. If you fancy yourself as James Bond, the spy is worth a look.




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